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Object | +--AnimeJAnimation
This is the base class for all tasks that can be scheduled
by the library. It simply defines the expected structure of an object
that is handled by the scheduler.
The model chosen by the library is that of Finite State Automata (FSA):
each activity is an automata that is notified as time passes and of other
events.
Defined in AnimeJ.js
Constructor Summary | |
AnimeJAnimation()
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Method Summary | |
void
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DoAction(delay)
Perform a step of computation |
void
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OnPause()
Notify the task that the animation has been paused. |
void
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OnResume()
Notify the task that the animation has been resumed. |
void
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OnStop()
Notify the task that the animation has been stopped. |
Constructor Detail |
AnimeJAnimation()
Method Detail |
void DoAction(delay)
void OnPause()
void OnResume()
void OnStop()
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