TeamTalk 4 C-API DLL
Version 4.5A
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CELT audio codec settings. The CELT codec is recommended for music and speech. It has a higher bandwidth usage than SpeexCodec. More...
#include <TeamTalk4.h>
Public Attributes | |
INT32 | nSampleRate |
The sample rate to use. Sample rate must be in the range 32000 - 96000 Hz. More... | |
INT32 | nChannels |
Mono = 1 or stereo = 2. Note that echo cancellation, denoising and AGC is not support when using stereo. More... | |
INT32 | nBitRate |
The bitrate at which the audio codec can output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data. More... | |
INT32 | nMSecPerPacket |
Milliseconds of audio data in each packet. Recommended is 40 ms. Min is 20, max is 1000. More... | |
CELT audio codec settings. The CELT codec is recommended for music and speech. It has a higher bandwidth usage than SpeexCodec.
INT32 CELTVBRCodec::nSampleRate |
The sample rate to use. Sample rate must be in the range 32000 - 96000 Hz.
INT32 CELTVBRCodec::nChannels |
Mono = 1 or stereo = 2. Note that echo cancellation, denoising and AGC is not support when using stereo.
INT32 CELTVBRCodec::nBitRate |
The bitrate at which the audio codec can output encoded audio data. Dividing it by 8 gives roughly the number of bytes per second used for transmitting the encoded data.
INT32 CELTVBRCodec::nMSecPerPacket |
Milliseconds of audio data in each packet. Recommended is 40 ms. Min is 20, max is 1000.