TeamTalk 4 .NET DLL  Version 4.5A
BearWare.UserAccount Struct Reference

A struct containing the properties of a user account. More...

Public Attributes

string szUsername
 The account's username. More...
 
string szPassword
 The account's password. More...
 
UserType uUserType
 A bitmask of the type of user based on UserType. More...
 
int nUserData
 A user data field which can be used for additional information. The nUserData field of the BearWare.User struct will contain this value when a user who logs in with this account. More...
 
string szNote
 Additional notes about this user. More...
 
string szInitChannel
 User should (manually) join this channel after login. If an initial channel is specified in the user's account then no password is required for the user to join the channel. More...
 
int[] autoOperatorChannels
 Channels where this user will automatically become channel operator when joining. More...
 

Detailed Description

A struct containing the properties of a user account.

A registered user is one that has a user account on the server.

See Also
TeamTalk4.DoListUserAccounts
TeamTalk4.DoNewUserAccount
TeamTalk4.DoDeleteUserAccount

Member Data Documentation

string BearWare.UserAccount.szUsername

The account's username.

string BearWare.UserAccount.szPassword

The account's password.

UserType BearWare.UserAccount.uUserType

A bitmask of the type of user based on UserType.

int BearWare.UserAccount.nUserData

A user data field which can be used for additional information. The nUserData field of the BearWare.User struct will contain this value when a user who logs in with this account.

string BearWare.UserAccount.szNote

Additional notes about this user.

string BearWare.UserAccount.szInitChannel

User should (manually) join this channel after login. If an initial channel is specified in the user's account then no password is required for the user to join the channel.

See Also
TeamTalk4.DoJoinChannel()
int [] BearWare.UserAccount.autoOperatorChannels

Channels where this user will automatically become channel operator when joining.

See Also
TeamTalk4.DoChannelOp()